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Arma 3 best sound mod
Arma 3 best sound mod







arma 3 best sound mod

This sim is now getting a bit too big for one person to try and get the sound of everything optimal or perfected within a "complete soundpack", so it's a good thing for people (like yourself) to start specialising in fine-tuning the sound in one particular area, namely, ground vehicles. I'm saying this to you for one reason to increase the plug-in 'compatibility' between respective sound mod files. I had up to that point presumed the helicopters would be basically ok as standard, because they sound pretty good when close-up, but unfortunately, even the helicopters fade-out much too early with distance. but I could not hear the helicopter's engines, or rotors, at all.

arma 3 best sound mod

It turned out to be flares so I looked around for the source of the flares, and it was coming from a Ka-50 behind a ridgeline, about a mile away. I've now done this for most of the sounds in DCS:WORLD, but even just last night when testing it, I could hear a strange sound. that of rain drops falling), and then fit everything else in between those two ends of the sound distance and amplitude spectrum, so all sounds can be heard at realistic distances, and also at realistic relative amplitudes and orientations, with respect to all the other sounds.

arma 3 best sound mod

that of thunder) with the quietest and closest-range sounds (i.e. sdef files.Īnd it's making a huge difference to what's ultimately need in order to realistically hear much of what's going on across a ground and air battle-space that's up to 25nm wide.īasically we need to re-balance the very loudest and longest-ranging sounds (i.e. I've been re-balancing all of the standard sound levels, distances, orientations and perspective's from which things can be heard, via the. That's fine Keshman, I understood your reply fully.

arma 3 best sound mod

Thanks and sorry for not a complete answer. Which is in the original game just copy them to new sounds added. I did not change the volume and range of sounds. These sounds have the same volume as it is written in the original files (sdef) But this volume can be increased or decreased in the files (sdef).









Arma 3 best sound mod